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Monday, 9 September 2013

NASCAR THE GAME UPDATE



Added

3 new highlights packages. Daytona, Kentucky and New Hampshire.
Player name now appears on windscreen of career car.



Updated

Paint booth interface.
Fuel and Tyre wear can now be set independently.
Laps led added to results screen.
Ghosting of cars now takes into consideration distance from player.
Voice chat now has a default key assigned.
High Texture quality now only gives the player high resolution liveries, Ultra gives all cars high resolution liveries.
Audio mix for speech changed.

Fixed

Changes to sponsors that require consecutive wins.
Tutorial fix to use 2013 cars.
Invalid lap time penalties on Sonoma.
Tyre blowouts have an increased detrimental effect to handling.
Pitstop repairs now actually repair.
Headlight and taillight numbers fixed across all texture qualities.
Able to join a multiplayer game from an invite before pressing start.

Controllers

CSR wheel and CSPv2 pedals working.
Allow gears to be assigned, allowing separate shifters to be used.
Fix for Microsoft Sidewinder FFB causing a drop in frame rate.

AI

AI balancing across all tracks.
Fix for AI weakening as a race progresses.

Multiplayer

Improved the collisions in the caution replays.

Crashes

Fixed occasional crash on returning to race shop.
Fixed specific crash on swapping controllers and reassigning buttons.
Fix for game crashing after press start screen.
Crash fix for the vinyl shop.
Fix for crash in online lobby related to custom liveries.
Fix for crash in cautions.
Fix for crash when exiting the game.
Misc crash fixes


PART 1: LINK 1 / LINK 2
PART 2: LINK 1 / LINK 2


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